Environment Concept: Gerda overpaints

In this project I made some marketing material for the special edition of "Gerda: A flame in winter" (Bird Island, 2022). I worked on top of early engine screenshots, having to introduce characters, different moods, details, etc. The end result was to be in tune with the game's painterly shaders.

Process

Final scene with characters and details

Initial work on morning light and characters

Original engine screenshot

Final scene with characters and details

Initial work on lighting and characters

Original engine screenshot

Final scene with characters and details

Initial work on lighting and characters

Original engine screenshot