Environment Concept: Gerda overpaints
In this project I made some marketing material for the special edition of "Gerda: A flame in winter" (Bird Island, 2022). I worked on top of early engine screenshots, having to introduce characters, different moods, details, etc. The end result was to be in tune with the game's painterly shaders.
Process
Final scene with characters and details
Initial work on morning light and characters
Original engine screenshot
Final scene with characters and details
Initial work on lighting and characters
Original engine screenshot
Final scene with characters and details
Initial work on lighting and characters
Original engine screenshot