Games: Traces

Mobile game made with DADIU, featuring exploration on a semi open-world, and diverse player movement, using your shield to slide, surf and glide on a desert world with ancient ruins.

The entire team was 14 people, we worked on this game for around 4 months, and my role was Art Director. The main efforts were coordinating work from the 2 artists, and communication across teams, but also did some concept art, game logo, and some marketing images.

Production

Key art, game progession through colors moodboard (heavily inspired by of course Journey), and character concept breakdown

Screenshots in game